though, there's one thing wrong with me going on with this project… Does anyone how to make a tile based engine, similar to what NES games used? Firstly, I know how to make a normal overworld with each 480x360 space being one megatile (thanks to the wiki article), but I want to use a tile based engine to make it easy to create different areas. I think it would be a fun idea to take the iconic SCP foundation and turn it into a Undertale-esque RPG.